Master of Ceremonies
Every day and throughout the night, the Industrial Zone continues its mechanical march. It chugs down copious amounts of raw materials alongside a steady stream of blue-collar workers from the nearby residential districts.
[Industrial Zone is an official City District featured in the City of Mist: Player's Guide book. Its description here comes straight from there.]
Its many workshops and factories, each louder than the other, churn and grind and fuse parts together, and then regurgitate them over to another facility for the next step of the production line. Its tall chimneys and winding pipelines spew out fumes, smoke, and waste, while congested roads slowly push out tired employees and draw in fresh ones. Out of all this ruckus comes an endless variety of products, some mass produced, some crafted with care, some for the zone’s own use, others packaged and shipped all over town. When you think about it, the whole district is just one big machine.
Once you get used to the noise and pollution, however, the finer details emerge. The district’s area is divided between hundreds of businesses and facilities. In the light industry zone one can find small workshops and garages run by tattooed burly men in wife-beaters and rough ladies in overalls, offering quick repairs and custom adjustments to your wheels and machinery. In the commercial zone, massive hardware outlets sell construction supplies while in their old-fashioned shops, fisheyed craftsmen work on delicate clockwork or electronics devices behind a magnifying glass. Derelict factories with saw-tooth roofs and filthy skylights
house outdated production lines that operate with a skeleton crew, waiting for the inevitable modernization.
Rows of storage units and warehouses seem to go on forever. Behind them, vast corporate production complexes and government-funded refineries stretch over miles, some covering an area greater than all the smaller zones put together and housing only god-knows-what.